Playin around with Keyshots cell shading, still experimenting with few ideas and techniques.
Keen to play the new metal gear just do not have the time atm..... so this will have to suffice for now.
#meatlgear #metalgearsolid #MGS #zbrush #keyshot #Snake
Monday, 7 September 2015
ZZZ
Personal sculpt I have been working on just playing around with toon
shader in KeyShot, did a couple of passes then comped the images in
Photoshop
Less crunchy - https://www.artstation.com/…/zzz-f93b8d07-77c0-4d29-9c8c-33…
Zbrush View
Less crunchy - https://www.artstation.com/…/zzz-f93b8d07-77c0-4d29-9c8c-33…
Zbrush View
Monday, 17 August 2015
NItro Mech - Sapphire Tech V1
Nitro Mech for Sapphire Tech R9 Series graphics cards
Was a loose mech I had done few years back and the client just needed some quick images on tight deadline
Was a loose mech I had done few years back and the client just needed some quick images on tight deadline
Tuesday, 21 July 2015
Monday, 2 February 2015
Monday, 26 January 2015
Monday, 17 November 2014
Thursday, 17 July 2014
Bone Mech
Concept for Brainstorm group ...trying some new workflows with some photobashin and mixing some 3d -
Thursday, 10 July 2014
God Emperor Of Dune
God Emperor of Dune – Leto II Inspired by Devon Cady - Lee's awesome rendition of Leto II
Really like the dune series especially Leto's character development ………….. Also after watching Jodorowsky’s Dune been on a bit of a Dune frenzy lately
Devons Concept – http://gorrem.tumblr.com/post/86604046170/leto-atreides-ii-god-emperor-of-dune-by-gorrem
Really like the dune series especially Leto's character development ………….. Also after watching Jodorowsky’s Dune been on a bit of a Dune frenzy lately
Devons Concept – http://gorrem.tumblr.com/post/86604046170/leto-atreides-ii-god-emperor-of-dune-by-gorrem
Thursday, 26 June 2014
Tuesday, 20 May 2014
RIP - H.R Giger - Xenomorph
Tribute to Giger ....sad to hear bout his passing ... to the Master of Bio-Mechanics and farther of the Alien - rest in peace
Sunday, 4 May 2014
Sunday, 27 April 2014
Max to ZB Tips
This can be a useful technique, I use from time to time for small mesh object that will be repeated though out the mesh...... like clips and stuff or also very useful with blades and sharp objects as well.
Smoothing / dividing using Smoothing Groups as apposed to supporting edges to avoid heavy mesh density on edges. This is to have better poly dispersion across mesh, lower polygon counts for Zbrush.
hope it helps :]
1 - Showing Cylinder001 supporting edges and Cylinder002 with no supporting edges
2 - Adding Smoothing Groups to Cylinder002
3 - Adding TurboSmooth with Smoothing groups checked to Cylinder002
4 - Uncheck Isoline display
5 - Import into Zbrush and reconstruct mesh if needed
6 - Cylinder001 and Cylinder002 divided 6 times - showing differences
Wednesday, 23 April 2014
Thursday, 13 March 2014
Make Robots In ZBrush Workshop
Proud to announce round two of Make Robots In ZBrush!
Learn more (& get a free mech lesson) here:
http:// www.zbrushworkshops.com/ content/ make-robots-in-zbrush-with- furio-tedeschi
Learn more (& get a free mech lesson) here:
http://
Sunday, 9 March 2014
Sign up a get a free webinar with a demo and some tips :]
Sign up here: http:// www.zbrushworkshops.com/ content/ make-robots-in-zbrush-with- furio-tedeschi
Sign up here: http://
Tuesday, 7 January 2014
Monday, 30 December 2013
Tuesday, 24 December 2013
Recycle Bot Tiny
Saturday, 21 December 2013
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