Tuesday, 20 May 2014
RIP - H.R Giger - Xenomorph
Tribute to Giger ....sad to hear bout his passing ... to the Master of Bio-Mechanics and farther of the Alien - rest in peace
Sunday, 4 May 2014
Sunday, 27 April 2014
Max to ZB Tips
This can be a useful technique, I use from time to time for small mesh object that will be repeated though out the mesh...... like clips and stuff or also very useful with blades and sharp objects as well.
Smoothing / dividing using Smoothing Groups as apposed to supporting edges to avoid heavy mesh density on edges. This is to have better poly dispersion across mesh, lower polygon counts for Zbrush.
hope it helps :]
1 - Showing Cylinder001 supporting edges and Cylinder002 with no supporting edges
2 - Adding Smoothing Groups to Cylinder002
3 - Adding TurboSmooth with Smoothing groups checked to Cylinder002
4 - Uncheck Isoline display
5 - Import into Zbrush and reconstruct mesh if needed
6 - Cylinder001 and Cylinder002 divided 6 times - showing differences
Wednesday, 23 April 2014
Thursday, 13 March 2014
Make Robots In ZBrush Workshop
Proud to announce round two of Make Robots In ZBrush!
Learn more (& get a free mech lesson) here:
http:// www.zbrushworkshops.com/ content/ make-robots-in-zbrush-with- furio-tedeschi
Learn more (& get a free mech lesson) here:
http://
Sunday, 9 March 2014
Sign up a get a free webinar with a demo and some tips :]
Sign up here: http:// www.zbrushworkshops.com/ content/ make-robots-in-zbrush-with- furio-tedeschi
Sign up here: http://
Tuesday, 7 January 2014
Monday, 30 December 2013
Tuesday, 24 December 2013
Recycle Bot Tiny
Saturday, 21 December 2013
Monday, 16 December 2013
Marmoset 2 Hires Tests
Marmoset 2 is pretty sick for gpu based real-time rendering.
Used the older version for games work but never tried with hirez mesh - current examples using decimated mesh - no textures just shader tinkerin
RC mesh is a little loose and could use some tlc - currently tryin with some textured game models and lookin sweet ...app really shines with textures - will try get permission for model so I can post - concept by Gerald Parel
later
Used the older version for games work but never tried with hirez mesh - current examples using decimated mesh - no textures just shader tinkerin
RC mesh is a little loose and could use some tlc - currently tryin with some textured game models and lookin sweet ...app really shines with textures - will try get permission for model so I can post - concept by Gerald Parel
later
Sunday, 1 December 2013
Saturday, 30 November 2013
Helpful Bear Productions Creature Contest - still semi wip
Location – Earth circa 3080 AD.
Most of the old world has been destroyed and only a few remnants of life as we know it have managed to survive. Through chemical and biological adaptations these creatures have been able to survive amongst the new life forms that now inhabit the toxic earth and its ruined cities.
One such creature is the Chub-Chup - (Canis lupus familiaris).
Once a house hold pet the Chub-Chup is a mutated descendant of the Chihuahua. Tenacious and relentless it uses a fleshy florescent growth from its head - the esca lictum - to lure its prey in its dim hunting environment. In situations where it is over powered an elongated poison claw on its back foot is used for hunting and defense. The Chub-Chup can expand cheek pouches from its mouth to store food.
Location – Earth circa 3080 AD.
Most of the old world has been destroyed and only a few remnants of life as we know it have managed to survive. Through chemical and biological adaptations these creatures have been able to survive amongst the new life forms that now inhabit the toxic earth and its ruined cities.
One such creature is the Chub-Chup - (Canis lupus familiaris).
Once a house hold pet the Chub-Chup is a mutated descendant of the Chihuahua. Tenacious and relentless it uses a fleshy florescent growth from its head - the esca lictum - to lure its prey in its dim hunting environment. In situations where it is over powered an elongated poison claw on its back foot is used for hunting and defense. The Chub-Chup can expand cheek pouches from its mouth to store food.
Thursday, 21 November 2013
Saturday, 2 November 2013
Monday, 28 October 2013
Sapphire Graphics Cards R9 Series Box Art
Saphire Graphics R9 Series Box Art -
Saphire wanted to use the OSU design with some elements from the R9
cards added to the mech design - all text and logos done by Saphire
Graphics inhouse.
Friday, 20 September 2013
Wednesday, 28 August 2013
Zbrush Workshop mech
ZBWorkshop is finally up -
http://www.zbrushworkshops.com/zbw-masters-detail/?slug=Make-Robots-in-ZBrush-with-Furio-Tedeschi#
Also a sample of the workshop available here -
https://www.facebook.com/ZBrushWorkshops?sk=app_509292759121967&app_data
hope to see you guys there and thx to the guys at ZBWorkshops for the opportunity
http://www.zbrushworkshops.com/zbw-masters-detail/?slug=Make-Robots-in-ZBrush-with-Furio-Tedeschi#
Also a sample of the workshop available here -
https://www.facebook.com/ZBrushWorkshops?sk=app_509292759121967&app_data
hope to see you guys there and thx to the guys at ZBWorkshops for the opportunity
Thursday, 22 August 2013
RC
inspired by Gerald Parel awesome RC rendition
GPs original image
http://aldgerrelpa.deviantart.com/art/Robocop-re-design-attempt-387416422
GPs original image
http://aldgerrelpa.deviantart.com/art/Robocop-re-design-attempt-387416422
Saturday, 29 June 2013
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