Quick teaser of the Granox prototype - very
excited to present this print - excuse the low image quality - cant
disclose much but will update more info soon ...
Recent work Done in Zbrush with HDRI renders in keyshot and comped in PShop
Simple time-lapse passes of sculpting AXM - sculpt took on off 2 days
Zbrush Clay Sculpt - still quite ruff and should have cleaned up some areas more - hmmmm coffk
HDRI Passes - no exact science to this just kinda wing it till looks okay - keep highlights on screen color-dodge or something like that and shadows and darks used multiply or overlay as options ... Use masks to cut out areas I dont need ...easier to control tings for me
A few of the models done for Halo 4
Scientist and Doctor where two female models I did the hires and game models with textures.
Hunter model hires, game model and textures done for Halo 4
you can see Hunter in the Halo 4 : Forward Unto Dawn web series
and there is also limited edition statue by McFarlane Toys which was cleaned up by Ehren Bienert :]
http://www.halotoynews.com/2012/11/02/halo-forward-unto-dawn-hunter-vs-master-chief-statue-up-for-order/
Zbrush sculpt took 4 hour +/- and paintover was most of the day ..bout 6 - 7 hours
concept is very random ....alien ant type dude for food ?
Later
Monday, 10 September 2012
Mech construction wip … playing with the new
Zbrush insert brushes ...good fun and very powerful stuff … all dyna
mesh and done in zb so far... mostly boxes and cubes :] …........still
needs a lot done, colour breakups just to aid me with design ...yeah
still needs hands feet next